FFmpeg  4.3
arbc.c
Go to the documentation of this file.
1 /*
2  * Gryphon's Anim Compressor decoder
3  * Copyright (c) 2019 Paul B Mahol
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 
26 #include "libavutil/imgutils.h"
27 #include "libavutil/internal.h"
28 #include "libavutil/intreadwrite.h"
29 #include "libavutil/mem.h"
30 
31 #include "avcodec.h"
32 #include "bytestream.h"
33 #include "internal.h"
34 
35 typedef struct ARBCContext {
37 
39 } ARBCContext;
40 
41 static int fill_tile4(AVCodecContext *avctx, int color, AVFrame *frame)
42 {
43  ARBCContext *s = avctx->priv_data;
44  GetByteContext *gb = &s->gb;
45  int nb_tiles = bytestream2_get_le16(gb);
46  int h = avctx->height - 1;
47  int pixels_overwritten = 0;
48 
49  if ((avctx->width / 4 + 1) * (avctx->height / 4 + 1) < nb_tiles)
50  return 0;
51 
52  for (int i = 0; i < nb_tiles; i++) {
53  int y = bytestream2_get_byte(gb);
54  int x = bytestream2_get_byte(gb);
55  uint16_t mask = bytestream2_get_le16(gb);
56  int start_y = y * 4, start_x = x * 4;
57  int end_y = start_y + 4, end_x = start_x + 4;
58 
59  for (int j = start_y; j < end_y; j++) {
60  for (int k = start_x; k < end_x; k++) {
61  if (mask & 0x8000) {
62  if (j >= avctx->height || k >= avctx->width) {
63  mask = mask << 1;
64  continue;
65  }
66  AV_WB24(&frame->data[0][frame->linesize[0] * (h - j) + 3 * k], color);
67  pixels_overwritten ++;
68  }
69  mask = mask << 1;
70  }
71  }
72  }
73  return pixels_overwritten;
74 }
75 
76 static int fill_tileX(AVCodecContext *avctx, int tile_width, int tile_height,
77  int color, AVFrame *frame)
78 {
79  ARBCContext *s = avctx->priv_data;
80  GetByteContext *gb = &s->gb;
81  const int step_h = tile_height / 4;
82  const int step_w = tile_width / 4;
83  int nb_tiles = bytestream2_get_le16(gb);
84  int h = avctx->height - 1;
85  int pixels_overwritten = 0;
86 
87  if ((avctx->width / tile_width + 1) * (avctx->height / tile_height + 1) < nb_tiles)
88  return 0;
89 
90  for (int i = 0; i < nb_tiles; i++) {
91  int y = bytestream2_get_byte(gb);
92  int x = bytestream2_get_byte(gb);
93  uint16_t mask = bytestream2_get_le16(gb);
94  int start_y = y * tile_height, start_x = x * tile_width;
95  int end_y = start_y + tile_height, end_x = start_x + tile_width;
96 
97  if (start_x >= avctx->width || start_y >= avctx->height)
98  continue;
99 
100  for (int j = start_y; j < end_y; j += step_h) {
101  for (int k = start_x; k < end_x; k += step_w) {
102  if (mask & 0x8000U) {
103  for (int m = 0; m < step_h; m++) {
104  for (int n = 0; n < step_w; n++) {
105  if (j + m >= avctx->height || k + n >= avctx->width)
106  continue;
107  AV_WB24(&frame->data[0][frame->linesize[0] * (h - (j + m)) + 3 * (k + n)], color);
108  }
109  }
110  pixels_overwritten += FFMIN(step_h, avctx->height - j) * FFMIN(step_w, avctx->width - k);
111  }
112  mask = mask << 1;
113  }
114  }
115  }
116  return pixels_overwritten;
117 }
118 
119 static int decode_frame(AVCodecContext *avctx, void *data,
120  int *got_frame, AVPacket *avpkt)
121 {
122  ARBCContext *s = avctx->priv_data;
123  AVFrame *frame = data;
124  int ret, nb_segments;
125  int prev_pixels = avctx->width * avctx->height;
126 
127  if (avpkt->size < 10)
128  return AVERROR_INVALIDDATA;
129 
130  bytestream2_init(&s->gb, avpkt->data, avpkt->size);
131  bytestream2_skip(&s->gb, 8);
132  nb_segments = bytestream2_get_le16(&s->gb);
133  if (nb_segments == 0)
134  return avpkt->size;
135 
136  if (7 * nb_segments > bytestream2_get_bytes_left(&s->gb))
137  return AVERROR_INVALIDDATA;
138 
139  if ((ret = ff_get_buffer(avctx, frame, AV_GET_BUFFER_FLAG_REF)) < 0)
140  return ret;
141 
142  if (s->prev_frame->data[0]) {
143  ret = av_frame_copy(frame, s->prev_frame);
144  if (ret < 0)
145  return ret;
146  }
147 
148  for (int i = 0; i < nb_segments; i++) {
149  int resolution_flag;
150  int fill;
151 
152  if (bytestream2_get_bytes_left(&s->gb) <= 0)
153  return AVERROR_INVALIDDATA;
154 
155  fill = bytestream2_get_byte(&s->gb) << 16;
156  bytestream2_skip(&s->gb, 1);
157  fill |= bytestream2_get_byte(&s->gb) << 8;
158  bytestream2_skip(&s->gb, 1);
159  fill |= bytestream2_get_byte(&s->gb) << 0;
160  bytestream2_skip(&s->gb, 1);
161  resolution_flag = bytestream2_get_byte(&s->gb);
162 
163  if (resolution_flag & 0x10)
164  prev_pixels -= fill_tileX(avctx, 1024, 1024, fill, frame);
165  if (resolution_flag & 0x08)
166  prev_pixels -= fill_tileX(avctx, 256, 256, fill, frame);
167  if (resolution_flag & 0x04)
168  prev_pixels -= fill_tileX(avctx, 64, 64, fill, frame);
169  if (resolution_flag & 0x02)
170  prev_pixels -= fill_tileX(avctx, 16, 16, fill, frame);
171  if (resolution_flag & 0x01)
172  prev_pixels -= fill_tile4(avctx, fill, frame);
173  }
174 
175  av_frame_unref(s->prev_frame);
176  if ((ret = av_frame_ref(s->prev_frame, frame)) < 0)
177  return ret;
178 
179  frame->pict_type = prev_pixels <= 0 ? AV_PICTURE_TYPE_I : AV_PICTURE_TYPE_P;
180  frame->key_frame = prev_pixels <= 0;
181  *got_frame = 1;
182 
183  return avpkt->size;
184 }
185 
187 {
188  ARBCContext *s = avctx->priv_data;
189 
190  avctx->pix_fmt = AV_PIX_FMT_RGB24;
191 
192  s->prev_frame = av_frame_alloc();
193  if (!s->prev_frame)
194  return AVERROR(ENOMEM);
195 
196  return 0;
197 }
198 
199 static void decode_flush(AVCodecContext *avctx)
200 {
201  ARBCContext *s = avctx->priv_data;
202 
203  av_frame_unref(s->prev_frame);
204 }
205 
207 {
208  ARBCContext *s = avctx->priv_data;
209 
210  av_frame_free(&s->prev_frame);
211 
212  return 0;
213 }
214 
216  .name = "arbc",
217  .long_name = NULL_IF_CONFIG_SMALL("Gryphon's Anim Compressor"),
218  .type = AVMEDIA_TYPE_VIDEO,
219  .id = AV_CODEC_ID_ARBC,
220  .priv_data_size = sizeof(ARBCContext),
221  .init = decode_init,
222  .decode = decode_frame,
223  .flush = decode_flush,
224  .close = decode_close,
225  .capabilities = AV_CODEC_CAP_DR1,
226  .caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
227 };
fill_tileX
static int fill_tileX(AVCodecContext *avctx, int tile_width, int tile_height, int color, AVFrame *frame)
Definition: arbc.c:76
AVCodec
AVCodec.
Definition: codec.h:190
init
static av_cold int init(AVCodecContext *avctx)
Definition: avrndec.c:35
AVERROR
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
color
Definition: vf_paletteuse.c:588
GetByteContext
Definition: bytestream.h:33
av_frame_free
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
Definition: frame.c:203
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:300
internal.h
AVPacket::data
uint8_t * data
Definition: packet.h:355
data
const char data[16]
Definition: mxf.c:91
decode_init
static av_cold int decode_init(AVCodecContext *avctx)
Definition: arbc.c:186
AV_CODEC_ID_ARBC
@ AV_CODEC_ID_ARBC
Definition: codec_id.h:287
decode_close
static av_cold int decode_close(AVCodecContext *avctx)
Definition: arbc.c:206
bytestream2_skip
static av_always_inline void bytestream2_skip(GetByteContext *g, unsigned int size)
Definition: bytestream.h:164
ARBCContext::gb
GetByteContext gb
Definition: arbc.c:36
x
FFmpeg Automated Testing Environment ************************************Introduction Using FATE from your FFmpeg source directory Submitting the results to the FFmpeg result aggregation server Uploading new samples to the fate suite FATE makefile targets and variables Makefile targets Makefile variables Examples Introduction **************FATE is an extended regression suite on the client side and a means for results aggregation and presentation on the server side The first part of this document explains how you can use FATE from your FFmpeg source directory to test your ffmpeg binary The second part describes how you can run FATE to submit the results to FFmpeg’s FATE server In any way you can have a look at the publicly viewable FATE results by visiting this as it can be seen if some test on some platform broke with their recent contribution This usually happens on the platforms the developers could not test on The second part of this document describes how you can run FATE to submit your results to FFmpeg’s FATE server If you want to submit your results be sure to check that your combination of OS and compiler is not already listed on the above mentioned website In the third part you can find a comprehensive listing of FATE makefile targets and variables Using FATE from your FFmpeg source directory **********************************************If you want to run FATE on your machine you need to have the samples in place You can get the samples via the build target fate rsync Use this command from the top level source this will cause FATE to fail NOTE To use a custom wrapper to run the pass ‘ target exec’ to ‘configure’ or set the TARGET_EXEC Make variable Submitting the results to the FFmpeg result aggregation server ****************************************************************To submit your results to the server you should run fate through the shell script ‘tests fate sh’ from the FFmpeg sources This script needs to be invoked with a configuration file as its first argument tests fate sh path to fate_config A configuration file template with comments describing the individual configuration variables can be found at ‘doc fate_config sh template’ Create a configuration that suits your based on the configuration template The ‘slot’ configuration variable can be any string that is not yet but it is suggested that you name it adhering to the following pattern ‘ARCH OS COMPILER COMPILER VERSION’ The configuration file itself will be sourced in a shell therefore all shell features may be used This enables you to setup the environment as you need it for your build For your first test runs the ‘fate_recv’ variable should be empty or commented out This will run everything as normal except that it will omit the submission of the results to the server The following files should be present in $workdir as specified in the configuration it may help to try out the ‘ssh’ command with one or more ‘ v’ options You should get detailed output concerning your SSH configuration and the authentication process The only thing left is to automate the execution of the fate sh script and the synchronisation of the samples directory Uploading new samples to the fate suite *****************************************If you need a sample uploaded send a mail to samples request This is for developers who have an account on the fate suite server If you upload new please make sure they are as small as space on each network bandwidth and so on benefit from smaller test cases Also keep in mind older checkouts use existing sample that means in practice generally do not remove or overwrite files as it likely would break older checkouts or releases Also all needed samples for a commit should be ideally before the push If you need an account for frequently uploading samples or you wish to help others by doing that send a mail to ffmpeg devel rsync vauL Duo x
Definition: fate.txt:150
av_frame_alloc
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
Definition: frame.c:190
av_cold
#define av_cold
Definition: attributes.h:90
mask
static const uint16_t mask[17]
Definition: lzw.c:38
decode
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
Definition: decode_audio.c:71
intreadwrite.h
s
#define s(width, name)
Definition: cbs_vp9.c:257
AV_GET_BUFFER_FLAG_REF
#define AV_GET_BUFFER_FLAG_REF
The decoder will keep a reference to the frame and may reuse it later.
Definition: avcodec.h:509
flush
static void flush(AVCodecContext *avctx)
Definition: aacdec_template.c:500
AV_PICTURE_TYPE_I
@ AV_PICTURE_TYPE_I
Intra.
Definition: avutil.h:274
bytestream2_get_bytes_left
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
Definition: bytestream.h:154
ff_get_buffer
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
Definition: decode.c:1854
AV_PIX_FMT_RGB24
@ AV_PIX_FMT_RGB24
packed RGB 8:8:8, 24bpp, RGBRGB...
Definition: pixfmt.h:68
AV_CODEC_CAP_DR1
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
Definition: codec.h:50
AVPacket::size
int size
Definition: packet.h:356
NULL_IF_CONFIG_SMALL
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
Definition: internal.h:186
av_frame_ref
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
Definition: frame.c:444
av_frame_copy
int av_frame_copy(AVFrame *dst, const AVFrame *src)
Copy the frame data from src to dst.
Definition: frame.c:800
AV_WB24
#define AV_WB24(p, d)
Definition: intreadwrite.h:450
FFMIN
#define FFMIN(a, b)
Definition: common.h:96
ARBCContext
Definition: arbc.c:35
i
#define i(width, name, range_min, range_max)
Definition: cbs_h2645.c:269
FF_CODEC_CAP_INIT_CLEANUP
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Definition: internal.h:48
internal.h
av_frame_unref
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
Definition: frame.c:554
AVCodec::name
const char * name
Name of the codec implementation.
Definition: codec.h:197
AVCodecContext::height
int height
Definition: avcodec.h:699
AVCodecContext::pix_fmt
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
Definition: avcodec.h:736
avcodec.h
ret
ret
Definition: filter_design.txt:187
frame
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
Definition: filter_design.txt:264
AVCodecContext
main external API structure.
Definition: avcodec.h:526
AV_PICTURE_TYPE_P
@ AV_PICTURE_TYPE_P
Predicted.
Definition: avutil.h:275
AVMEDIA_TYPE_VIDEO
@ AVMEDIA_TYPE_VIDEO
Definition: avutil.h:201
mem.h
decode_frame
static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
Definition: arbc.c:119
fill_tile4
static int fill_tile4(AVCodecContext *avctx, int color, AVFrame *frame)
Definition: arbc.c:41
ff_arbc_decoder
AVCodec ff_arbc_decoder
Definition: arbc.c:215
AVPacket
This structure stores compressed data.
Definition: packet.h:332
AVCodecContext::priv_data
void * priv_data
Definition: avcodec.h:553
AVCodecContext::width
int width
picture width / height.
Definition: avcodec.h:699
bytestream.h
imgutils.h
bytestream2_init
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
Definition: bytestream.h:133
AVERROR_INVALIDDATA
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
Definition: error.h:59
decode_flush
static void decode_flush(AVCodecContext *avctx)
Definition: arbc.c:199
h
h
Definition: vp9dsp_template.c:2038
ARBCContext::prev_frame
AVFrame * prev_frame
Definition: arbc.c:38