Go to the documentation of this file.
38 unsigned int chunk_id = 0, chunk_arg = 0;
39 unsigned long chunk_size = 0;
40 int i, j, k, nv1, nv2, vqflg = 0, vqflg_pos = -1;
41 int vqid, xpos, ypos, xp, yp,
x, y, mx, my;
42 int frame_stats[2][4] = {{0},{0}};
47 chunk_id = bytestream2_get_le16(&ri->
gb);
48 chunk_size = bytestream2_get_le32(&ri->
gb);
49 chunk_arg = bytestream2_get_le16(&ri->
gb);
54 if((nv1 = chunk_arg >> 8) == 0)
56 if((nv2 = chunk_arg & 0xff) == 0 && nv1 * 6 < chunk_size)
58 for(
i = 0;
i < nv1;
i++) {
59 ri->
cb2x2[
i].
y[0] = bytestream2_get_byte(&ri->
gb);
60 ri->
cb2x2[
i].
y[1] = bytestream2_get_byte(&ri->
gb);
61 ri->
cb2x2[
i].
y[2] = bytestream2_get_byte(&ri->
gb);
62 ri->
cb2x2[
i].
y[3] = bytestream2_get_byte(&ri->
gb);
63 ri->
cb2x2[
i].
u = bytestream2_get_byte(&ri->
gb);
64 ri->
cb2x2[
i].
v = bytestream2_get_byte(&ri->
gb);
66 for(
i = 0;
i < nv2;
i++)
67 for(j = 0; j < 4; j++)
68 ri->
cb4x4[
i].
idx[j] = bytestream2_get_byte(&ri->
gb);
81 for (yp = ypos; yp < ypos + 16; yp += 8)
82 for (xp = xpos; xp < xpos + 16; xp += 8) {
88 vqflg = bytestream2_get_le16(&ri->
gb);
91 vqid = (vqflg >> (vqflg_pos * 2)) & 0x3;
92 frame_stats[0][vqid]++;
99 int byte = bytestream2_get_byte(&ri->
gb);
100 mx = 8 - (
byte >> 4) - ((
signed char) (chunk_arg >> 8));
101 my = 8 - (
byte & 0xf) - ((
signed char) chunk_arg);
106 qcell = ri->
cb4x4 + bytestream2_get_byte(&ri->
gb);
113 for (k = 0; k < 4; k++) {
123 vqflg = bytestream2_get_le16(&ri->
gb);
126 vqid = (vqflg >> (vqflg_pos * 2)) & 0x3;
127 frame_stats[1][vqid]++;
133 int byte = bytestream2_get_byte(&ri->
gb);
134 mx = 8 - (
byte >> 4) - ((
signed char) (chunk_arg >> 8));
135 my = 8 - (
byte & 0xf) - ((
signed char) chunk_arg);
140 qcell = ri->
cb4x4 + bytestream2_get_byte(&ri->
gb);
161 if (xpos >= ri->
width) {
187 if (!
s->current_frame || !
s->last_frame) {
200 void *
data,
int *got_frame,
204 int buf_size = avpkt->
size;
206 int copy = !
s->current_frame->data[0] &&
s->last_frame->data[0];
static av_cold int init(AVCodecContext *avctx)
static int chunk_start(AVFormatContext *s)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
#define FFSWAP(type, a, b)
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
@ AVCOL_RANGE_JPEG
the normal 2^n-1 "JPEG" YUV ranges
void ff_apply_motion_8x8(RoqContext *ri, int x, int y, int deltax, int deltay)
#define AV_LOG_VERBOSE
Detailed information.
FFmpeg Automated Testing Environment ************************************Introduction Using FATE from your FFmpeg source directory Submitting the results to the FFmpeg result aggregation server Uploading new samples to the fate suite FATE makefile targets and variables Makefile targets Makefile variables Examples Introduction **************FATE is an extended regression suite on the client side and a means for results aggregation and presentation on the server side The first part of this document explains how you can use FATE from your FFmpeg source directory to test your ffmpeg binary The second part describes how you can run FATE to submit the results to FFmpeg’s FATE server In any way you can have a look at the publicly viewable FATE results by visiting this as it can be seen if some test on some platform broke with their recent contribution This usually happens on the platforms the developers could not test on The second part of this document describes how you can run FATE to submit your results to FFmpeg’s FATE server If you want to submit your results be sure to check that your combination of OS and compiler is not already listed on the above mentioned website In the third part you can find a comprehensive listing of FATE makefile targets and variables Using FATE from your FFmpeg source directory **********************************************If you want to run FATE on your machine you need to have the samples in place You can get the samples via the build target fate rsync Use this command from the top level source this will cause FATE to fail NOTE To use a custom wrapper to run the pass ‘ target exec’ to ‘configure’ or set the TARGET_EXEC Make variable Submitting the results to the FFmpeg result aggregation server ****************************************************************To submit your results to the server you should run fate through the shell script ‘tests fate sh’ from the FFmpeg sources This script needs to be invoked with a configuration file as its first argument tests fate sh path to fate_config A configuration file template with comments describing the individual configuration variables can be found at ‘doc fate_config sh template’ Create a configuration that suits your based on the configuration template The ‘slot’ configuration variable can be any string that is not yet but it is suggested that you name it adhering to the following pattern ‘ARCH OS COMPILER COMPILER VERSION’ The configuration file itself will be sourced in a shell therefore all shell features may be used This enables you to setup the environment as you need it for your build For your first test runs the ‘fate_recv’ variable should be empty or commented out This will run everything as normal except that it will omit the submission of the results to the server The following files should be present in $workdir as specified in the configuration it may help to try out the ‘ssh’ command with one or more ‘ v’ options You should get detailed output concerning your SSH configuration and the authentication process The only thing left is to automate the execution of the fate sh script and the synchronisation of the samples directory Uploading new samples to the fate suite *****************************************If you need a sample uploaded send a mail to samples request This is for developers who have an account on the fate suite server If you upload new please make sure they are as small as space on each network bandwidth and so on benefit from smaller test cases Also keep in mind older checkouts use existing sample that means in practice generally do not remove or overwrite files as it likely would break older checkouts or releases Also all needed samples for a commit should be ideally before the push If you need an account for frequently uploading samples or you wish to help others by doing that send a mail to ffmpeg devel rsync vauL Duo x
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
void ff_apply_vector_2x2(RoqContext *ri, int x, int y, roq_cell *cell)
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
#define RoQ_QUAD_CODEBOOK
static int roq_decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
@ AV_PIX_FMT_YUVJ444P
planar YUV 4:4:4, 24bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV444P and setting col...
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
enum AVColorRange color_range
MPEG vs JPEG YUV range.
static av_always_inline int bytestream2_get_bytes_left(GetByteContext *g)
static av_always_inline int bytestream2_tell(GetByteContext *g)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static void copy(const float *p1, float *p2, const int length)
int av_frame_ref(AVFrame *dst, const AVFrame *src)
Set up a new reference to the data described by the source frame.
int av_frame_copy(AVFrame *dst, const AVFrame *src)
Copy the frame data from src to dst.
void ff_apply_vector_4x4(RoqContext *ri, int x, int y, roq_cell *cell)
#define av_assert2(cond)
assert() equivalent, that does lie in speed critical code.
#define i(width, name, range_min, range_max)
static av_cold int roq_decode_init(AVCodecContext *avctx)
const char * name
Name of the codec implementation.
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Identical in function to ff_get_buffer(), except it reuses the existing buffer if available.
main external API structure.
static void roqvideo_decode_frame(RoqContext *ri)
void ff_apply_motion_4x4(RoqContext *ri, int x, int y, int deltax, int deltay)
#define avpriv_request_sample(...)
This structure stores compressed data.
int width
picture width / height.
static av_always_inline void bytestream2_init(GetByteContext *g, const uint8_t *buf, int buf_size)
static av_cold int roq_decode_end(AVCodecContext *avctx)