FFmpeg  4.3
pixblockdsp_alpha.c
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1 /*
2  * SIMD-optimized pixel operations
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "libavutil/attributes.h"
22 #include "libavcodec/pixblockdsp.h"
23 #include "asm.h"
24 
25 static void get_pixels_mvi(int16_t *restrict block,
26  const uint8_t *restrict pixels, ptrdiff_t stride)
27 {
28  int h = 8;
29 
30  do {
31  uint64_t p;
32 
33  p = ldq(pixels);
34  stq(unpkbw(p), block);
35  stq(unpkbw(p >> 32), block + 4);
36 
37  pixels += stride;
38  block += 8;
39  } while (--h);
40 }
41 
42 static void diff_pixels_mvi(int16_t *block, const uint8_t *s1, const uint8_t *s2,
43  ptrdiff_t stride)
44 {
45  int h = 8;
46  uint64_t mask = 0x4040;
47 
48  mask |= mask << 16;
49  mask |= mask << 32;
50  do {
51  uint64_t x, y, c, d, a;
52  uint64_t signs;
53 
54  x = ldq(s1);
55  y = ldq(s2);
56  c = cmpbge(x, y);
57  d = x - y;
58  a = zap(mask, c); /* We use 0x4040404040404040 here... */
59  d += 4 * a; /* ...so we can use s4addq here. */
60  signs = zap(-1, c);
61 
62  stq(unpkbw(d) | (unpkbw(signs) << 8), block);
63  stq(unpkbw(d >> 32) | (unpkbw(signs >> 32) << 8), block + 4);
64 
65  s1 += stride;
66  s2 += stride;
67  block += 8;
68  } while (--h);
69 }
70 
72  unsigned high_bit_depth)
73 {
74  if (amask(AMASK_MVI) == 0) {
75  if (!high_bit_depth)
76  c->get_pixels = get_pixels_mvi;
77  c->diff_pixels = diff_pixels_mvi;
78  }
79 }
get_pixels_mvi
static void get_pixels_mvi(int16_t *restrict block, const uint8_t *restrict pixels, ptrdiff_t stride)
Definition: pixblockdsp_alpha.c:25
stride
int stride
Definition: mace.c:144
diff_pixels_mvi
static void diff_pixels_mvi(int16_t *block, const uint8_t *s1, const uint8_t *s2, ptrdiff_t stride)
Definition: pixblockdsp_alpha.c:42
ldq
#define ldq(p)
Definition: asm.h:59
AMASK_MVI
#define AMASK_MVI
Definition: asm.h:40
asm.h
x
FFmpeg Automated Testing Environment ************************************Introduction Using FATE from your FFmpeg source directory Submitting the results to the FFmpeg result aggregation server Uploading new samples to the fate suite FATE makefile targets and variables Makefile targets Makefile variables Examples Introduction **************FATE is an extended regression suite on the client side and a means for results aggregation and presentation on the server side The first part of this document explains how you can use FATE from your FFmpeg source directory to test your ffmpeg binary The second part describes how you can run FATE to submit the results to FFmpeg’s FATE server In any way you can have a look at the publicly viewable FATE results by visiting this as it can be seen if some test on some platform broke with their recent contribution This usually happens on the platforms the developers could not test on The second part of this document describes how you can run FATE to submit your results to FFmpeg’s FATE server If you want to submit your results be sure to check that your combination of OS and compiler is not already listed on the above mentioned website In the third part you can find a comprehensive listing of FATE makefile targets and variables Using FATE from your FFmpeg source directory **********************************************If you want to run FATE on your machine you need to have the samples in place You can get the samples via the build target fate rsync Use this command from the top level source this will cause FATE to fail NOTE To use a custom wrapper to run the pass ‘ target exec’ to ‘configure’ or set the TARGET_EXEC Make variable Submitting the results to the FFmpeg result aggregation server ****************************************************************To submit your results to the server you should run fate through the shell script ‘tests fate sh’ from the FFmpeg sources This script needs to be invoked with a configuration file as its first argument tests fate sh path to fate_config A configuration file template with comments describing the individual configuration variables can be found at ‘doc fate_config sh template’ Create a configuration that suits your based on the configuration template The ‘slot’ configuration variable can be any string that is not yet but it is suggested that you name it adhering to the following pattern ‘ARCH OS COMPILER COMPILER VERSION’ The configuration file itself will be sourced in a shell therefore all shell features may be used This enables you to setup the environment as you need it for your build For your first test runs the ‘fate_recv’ variable should be empty or commented out This will run everything as normal except that it will omit the submission of the results to the server The following files should be present in $workdir as specified in the configuration it may help to try out the ‘ssh’ command with one or more ‘ v’ options You should get detailed output concerning your SSH configuration and the authentication process The only thing left is to automate the execution of the fate sh script and the synchronisation of the samples directory Uploading new samples to the fate suite *****************************************If you need a sample uploaded send a mail to samples request This is for developers who have an account on the fate suite server If you upload new please make sure they are as small as space on each network bandwidth and so on benefit from smaller test cases Also keep in mind older checkouts use existing sample that means in practice generally do not remove or overwrite files as it likely would break older checkouts or releases Also all needed samples for a commit should be ideally before the push If you need an account for frequently uploading samples or you wish to help others by doing that send a mail to ffmpeg devel rsync vauL Duo x
Definition: fate.txt:150
av_cold
#define av_cold
Definition: attributes.h:90
mask
static const uint16_t mask[17]
Definition: lzw.c:38
s1
#define s1
Definition: regdef.h:38
zap
#define zap(a, b)
Definition: asm.h:111
PixblockDSPContext
Definition: pixblockdsp.h:28
c
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
Definition: undefined.txt:32
s2
#define s2
Definition: regdef.h:39
cmpbge
#define cmpbge(a, b)
Definition: asm.h:107
a
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
Definition: undefined.txt:41
attributes.h
ff_pixblockdsp_init_alpha
av_cold void ff_pixblockdsp_init_alpha(PixblockDSPContext *c, AVCodecContext *avctx, unsigned high_bit_depth)
Definition: pixblockdsp_alpha.c:71
amask
#define amask(a)
Definition: asm.h:113
uint8_t
uint8_t
Definition: audio_convert.c:194
stq
#define stq(l, p)
Definition: asm.h:69
unpkbw
#define unpkbw(a)
Definition: asm.h:146
AVCodecContext
main external API structure.
Definition: avcodec.h:526
block
The exact code depends on how similar the blocks are and how related they are to the block
Definition: filter_design.txt:207
h
h
Definition: vp9dsp_template.c:2038
pixblockdsp.h