Go to the documentation of this file.
22 #include <codec2/codec2.h>
60 c2->codec = codec2_create(
mode);
64 goto libcodec2_init_common_error;
68 avctx->
block_align = (codec2_bits_per_frame(
c2->codec) + 7) / 8;
73 codec2_destroy(
c2->codec);
75 goto libcodec2_init_common_error;
78 codec2_set_natural_or_gray(
c2->codec, 1);
82 libcodec2_init_common_error:
84 "Mode %i (%s) not supported with the linked version of libcodec2\n",
132 codec2_destroy(
c2->codec);
156 for (
i = 0;
i < nframes;
i++) {
162 *got_frame_ptr = nframes > 0;
193 .supported_samplerates = (
const int[]){ 8000, 0 },
209 .supported_samplerates = (
const int[]){ 8000, 0 },
int frame_size
Number of samples per channel in an audio frame.
static int libcodec2_encode(AVCodecContext *avctx, AVPacket *avpkt, const AVFrame *frame, int *got_packet_ptr)
static av_cold int init(AVCodecContext *avctx)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
uint64_t channel_layout
Audio channel layout.
int sample_rate
samples per second
#define AV_CH_LAYOUT_MONO
filter_frame For filters that do not use the this method is called when a frame is pushed to the filter s input It can be called at any time except in a reentrant way If the input frame is enough to produce output
#define AVPRIV_CODEC2_MODE_MAX
This structure describes decoded (raw) audio or video data.
static const AVClass libcodec2_dec_class
FFmpeg Automated Testing Environment ************************************Introduction Using FATE from your FFmpeg source directory Submitting the results to the FFmpeg result aggregation server Uploading new samples to the fate suite FATE makefile targets and variables Makefile targets Makefile variables Examples Introduction **************FATE is an extended regression suite on the client side and a means for results aggregation and presentation on the server side The first part of this document explains how you can use FATE from your FFmpeg source directory to test your ffmpeg binary The second part describes how you can run FATE to submit the results to FFmpeg’s FATE server In any way you can have a look at the publicly viewable FATE results by visiting this as it can be seen if some test on some platform broke with their recent contribution This usually happens on the platforms the developers could not test on The second part of this document describes how you can run FATE to submit your results to FFmpeg’s FATE server If you want to submit your results be sure to check that your combination of OS and compiler is not already listed on the above mentioned website In the third part you can find a comprehensive listing of FATE makefile targets and variables Using FATE from your FFmpeg source directory **********************************************If you want to run FATE on your machine you need to have the samples in place You can get the samples via the build target fate rsync Use this command from the top level source this will cause FATE to fail NOTE To use a custom wrapper to run the pass ‘ target exec’ to ‘configure’ or set the TARGET_EXEC Make variable Submitting the results to the FFmpeg result aggregation server ****************************************************************To submit your results to the server you should run fate through the shell script ‘tests fate sh’ from the FFmpeg sources This script needs to be invoked with a configuration file as its first argument tests fate sh path to fate_config A configuration file template with comments describing the individual configuration variables can be found at ‘doc fate_config sh template’ Create a configuration that suits your based on the configuration template The ‘slot’ configuration variable can be any string that is not yet but it is suggested that you name it adhering to the following pattern ‘ARCH OS COMPILER COMPILER VERSION’ The configuration file itself will be sourced in a shell therefore all shell features may be used This enables you to setup the environment as you need it for your build For your first test runs the ‘fate_recv’ variable should be empty or commented out This will run everything as normal except that it will omit the submission of the results to the server The following files should be present in $workdir as specified in the configuration it may help to try out the ‘ssh’ command with one or more ‘ v’ options You should get detailed output concerning your SSH configuration and the authentication process The only thing left is to automate the execution of the fate sh script and the synchronisation of the samples directory Uploading new samples to the fate suite *****************************************If you need a sample uploaded send a mail to samples request This is for developers who have an account on the fate suite server If you upload new samples
AVCodec ff_libcodec2_encoder
static av_cold int libcodec2_init_decoder(AVCodecContext *avctx)
static const AVOption options[]
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
#define AV_OPT_FLAG_ENCODING_PARAM
a generic parameter which can be set by the user for muxing or encoding
static av_cold int libcodec2_init_common(AVCodecContext *avctx, int mode)
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
#define AV_OPT_FLAG_AUDIO_PARAM
#define LIBAVUTIL_VERSION_INT
Describe the class of an AVClass context structure.
const char * av_default_item_name(void *ptr)
Return the context name.
static av_cold int libcodec2_close(AVCodecContext *avctx)
static const AVClass libcodec2_enc_class
static uint8_t avpriv_codec2_mode_from_extradata(uint8_t *ptr)
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
enum AVSampleFormat sample_fmt
audio sample format
AVCodec ff_libcodec2_decoder
and forward the test the status of outputs and forward it to the corresponding return FFERROR_NOT_READY If the filters stores internally one or a few frame for some input
int channels
number of audio channels
#define i(width, name, range_min, range_max)
uint8_t * extradata
some codecs need / can use extradata like Huffman tables.
#define AVPRIV_CODEC2_EXTRADATA_SIZE
AVSampleFormat
Audio sample formats.
@ AV_SAMPLE_FMT_S16
signed 16 bits
const char * name
Name of the codec implementation.
static int libcodec2_decode(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *pkt)
int block_align
number of bytes per packet if constant and known or 0 Used by some WAV based audio codecs.
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
#define AV_INPUT_BUFFER_PADDING_SIZE
static av_cold int libcodec2_init_encoder(AVCodecContext *avctx)
main external API structure.
This structure stores compressed data.
static void avpriv_codec2_make_extradata(uint8_t *ptr, int mode)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
int ff_alloc_packet2(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, int64_t min_size)
Check AVPacket size and/or allocate data.
#define AVPRIV_CODEC2_AVOPTIONS(desc, classname, min_val, default_val, option_flags)